description paper
RoboCup Rescue 2025 Team Description Paper UruBots
Farias, Kevin, Moraes, Pablo, Nunes, Igor, Deniz, Juan, Barcelona, Sebastian, Sodre, Hiago, Moraes, William, Rodriguez, Monica, Mazondo, Ahilen, Sandin, Vincent, da Silva, Gabriel, Saravia, Victoria, Melgar, Vinicio, Fernandez, Santiago, Grando, Ricardo
--This paper describes the approach used by T eam UruBots for participation in the 2025 RoboCup Rescue Robot League competition. Our team aims to participate for the first time in this competition at RoboCup, using experience learned from previous competitions and research. We present our vehicle and our approach to tackle the task of detecting and finding victims in search and rescue environments. Our approach contains known topics in robotics, such as ROS, SLAM, Human Robot Interaction and segmentation and perception. Our proposed approach is open source, available to the RoboCup Rescue community, where we aim to learn and contribute to the league.
- South America > Uruguay (0.06)
- South America > Chile > Santiago Metropolitan Region > Santiago Province > Santiago (0.05)
GenAI Content Detection Task 2: AI vs. Human -- Academic Essay Authenticity Challenge
Chowdhury, Shammur Absar, Almerekhi, Hind, Kutlu, Mucahid, Keles, Kaan Efe, Ahmad, Fatema, Mohiuddin, Tasnim, Mikros, George, Alam, Firoj
This paper presents a comprehensive overview of the first edition of the Academic Essay Authenticity Challenge, organized as part of the GenAI Content Detection shared tasks collocated with COLING 2025. This challenge focuses on detecting machine-generated vs. human-authored essays for academic purposes. The task is defined as follows: "Given an essay, identify whether it is generated by a machine or authored by a human.'' The challenge involves two languages: English and Arabic. During the evaluation phase, 25 teams submitted systems for English and 21 teams for Arabic, reflecting substantial interest in the task. Finally, seven teams submitted system description papers. The majority of submissions utilized fine-tuned transformer-based models, with one team employing Large Language Models (LLMs) such as Llama 2 and Llama 3. This paper outlines the task formulation, details the dataset construction process, and explains the evaluation framework. Additionally, we present a summary of the approaches adopted by participating teams. Nearly all submitted systems outperformed the n-gram-based baseline, with the top-performing systems achieving F1 scores exceeding 0.98 for both languages, indicating significant progress in the detection of machine-generated text.
- Asia > Middle East > UAE > Abu Dhabi Emirate > Abu Dhabi (0.15)
- Asia > Middle East > Qatar (0.05)
- North America > United States > New York > New York County > New York City (0.04)
- (7 more...)
- Education (1.00)
- Information Technology > Security & Privacy (0.46)
UruBots Autonomous Cars Team One Description Paper for FIRA 2024
Moraes, Pablo, Peters, Christopher, Da Rosa, Any, Melgar, Vinicio, Nuñez, Franco, Retamar, Maximo, Moraes, William, Saravia, Victoria, Sodre, Hiago, Barcelona, Sebastian, Scirgalea, Anthony, Deniz, Juan, Guterres, Bruna, Kelbouscas, André, Grando, Ricardo
This document presents the design of an autonomous car developed by the UruBots team for the 2024 FIRA Autonomous Cars Race Challenge. The project involves creating an RC-car sized electric vehicle capable of navigating race tracks with in an autonomous manner. It integrates mechanical and electronic systems alongside artificial intelligence based algorithms for the navigation and real-time decision-making. The core of our project include the utilization of an AI-based algorithm to learn information from a camera and act in the robot to perform the navigation. We show that by creating a dataset with more than five thousand samples and a five-layered CNN we managed to achieve promissing performance we our proposed hardware setup. Overall, this paper aims to demonstrate the autonomous capabilities of our car, highlighting its readiness for the 2024 FIRA challenge, helping to contribute to the field of autonomous vehicle research.
- Transportation > Ground > Road (1.00)
- Automobiles & Trucks (1.00)
What has twenty years of RoboCup taught us?
In 1985, a twenty-two year old Garry Kasparov became the youngest World Chess Champion. Twelve years later, he was defeated by the only player capable of challenging the grandmaster, IBM's Deep Blue. That same year (1997), RoboCup was formed to take on the world's most popular game, soccer, with robots. Twenty years later, we are on the threshold of the accomplishing the biggest feat in machine intelligence, a team of fully autonomous humanoids beating human players at FIFA World Cup soccer. Many of the advances that have led to the influx of modern autonomous vehicles and machine intelligence are the result of decades of competitions. While Deep Blue and AlphaGo have beat the world's best players at board games, soccer requires real-world complexities (see chart) in order to best humans on the field.
- Asia > Middle East > UAE (0.15)
- North America > United States > Pennsylvania (0.05)
- Europe > Germany (0.05)
- (3 more...)
- Leisure & Entertainment > Sports > Soccer (1.00)
- Leisure & Entertainment > Games (1.00)